My third critique was very informative, and a lot of feedback in general. I had present my work in a manner similar to that of archeological finds. I placed my work on a pedestal with lights aimed downward. Unfortunately I have lost documentation of how the work was laid out. I also introduced a piece that was a glass casting of the original face I had fabricated. I wanted to see how it would translate as another material, and see if there would be any direction that it could go. I’ll come back to materials in a second.
Much like the metal pieces, it can look quite abstracted from an image or far away, and when getting a closer view, it starts to come to life. I had an idea of putting a monitor behind the face to see what would show through, or even one of the mirrors, but decided not to use this piece for further investigation. I felt like if a image were projected behind it it would seem more like a monitor of a computer or a device, and create a discussion for the human image that is shown on devices, but I’m not sure if that alone would be enough.
Again, I wanted to use materials that were found in more modern technological devices, but looking back now, and from more recent discussions I realized this was still too broad. A material alone can inform but in this case isn’t enough. I thought about giving this fragile face a hard shell but wasn’t sure how to approach it quite yet. This leads my into materials…
Materials and symbols
I don’t have much experience working with material objects or much outside of digital, graphite, and paper. This semester I had to think more of what I was using and why and it was very challenging. I had a lot of interest in using metal, because I’ve rendered a lot of it in the past, and although I had a chance to experiment with it I’m not entirely sure it was the best choice to work with, but not the worst either.
When I was pulling ideas together on what to make, and how to make it, I did some research to see what meaning laid behind some materials I was interested in. Using the human body as a subject matter, I felt my decisions to use metal were okay, especially when creating something that looks like a mechanical, functional device.
Here are some quick ideas I wrote down when brainstorming. These ideas were for my initial idea which since then had changed quite a bit. In addition to think I had also introduced a spine into my work later on as well as other materials. I also wrote down what I was trying to portray which might help inform my decision making for materials and what I was creating.
Tubes, hoses, wires are all present throughout my work, and it seems to be fairly consistent throughout. Removing the more literal objects would leave me with metal, glass, wires and hoses. While the metal has texture and movement, the wires and tubes actually lead to somewhere, they travel and allows someone to follow it’s trail. I’m not sure if it has much significance to what I’m trying to make, but its a more apparent pattern that I enjoy.